Posts tagged SUPERLUNARY
Freya Campbell on putting Flicksy inside Bitsy inside Twine because it seemed cool

Freya Campbell (she/they) is an interactive fiction writer, designer, and game engine combiner. Her games focus on small interactions in fantastical settings, emphasizing pacing and being incredibly queer. They joined me on this week’s episode to discuss writing interactive fiction, putting engines inside each other, and using engine constraints to inform pacing.

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